
With the release of Invaders of Oakveil, V Rising has gotten yet another massive content update that includes all kinds of unique enemies and bosses, various features to add to your base, a risk free dueling system, additional weapons, spells, and more. Among the new additions is the redistribution engine, which can further streamline your resource production at base. Learn more about it below!
Redistribution System Guide | Automatic Schematic Farm & New Stygian Shard Farm
One of the new things you can add to your base with this huge expansion pack is the redistribution engine, which you can unlock by defeating Henry Blackbrew the Doctor.
If you have been playing regularly before this update, then the boss shouldn’t be an issue at all as he is not a new foe. The only downside is that you have to grind up until you are at around the level 70 range to get to him.
Now, the redistribution engine basically lets you transfer items from one work station to another one of your choosing, allowing you to make an almost fully automated production line. One way players have figured out a creative use for it involves making a schematic and stygian shard farm.
What you will need to do all of this is to construct three paper presses and a whole lot of resources to feed them. Obviously, you are going to need enough stuff for each tier of the blueprint resources as the goal here is to make schematics.
This means that you need a near endless supply of tech scrap, coarse thread, and the most basic papers. Setting up the somewhat automated farm itself is going to be a bit tedious, but it will help you out in the long run.
What you need for all of the necessary resources will be the following, alongside the redistribution engine itself, of course:
- At least one grinder – You will need to feed this a lot of flowers in order to produce as much pollen as you can. Needless to say, you will need to have a way to produce hundreds or even thousands of flowers to last you avery long time.
- At least one loom – The grinder should then be connected to a loom in order to start mass producing coarse thread. Obviously, this means that you should also be manually feeding the loom some plant fibre.
- At least one sawmill – You are going to need a lot of sawdust for the automated farm, so be ready to chop a lot of wood and feed it to a sawmill so that you can stock up on this resource.
- A lot of storage – You are also probably going to want a lot of storage nearby, so you can very quickly restock the inputs for each of these work stations. You will also need one for the planks that the sawmill produces, just so it does not fill up over time.
With a redistribution engine in your base, you should be able to edit connections for each workstation. Connect each of them to the appropriate one and then turn on the Toggle Auto Send option.
For example, the grinder should be connected to the loom so that all of the pollen it is producing will go straight there and start creating coarse thread. Do not forget to add plant fibre in the loom, and leave a few empty spots in the input slot so that the pollen can enter it!
Now, for your three paper presses, they have to connect to each other in a specific manner, and certain work stations must also be linked to each of them. For example:
- Paper press #1 – This will be your paper producer. Connect the sawmill to this press so that it receives sawdust, and then manually add a lot of plant fibre to start making paper. As a bonus tip, connect the sawmill to a storage unit after linking it to the paper press. This will send excess planks to the storage instead of building up in its output slot.
- Paper press #2 – Paper press #1 should be connected to this one so that it receives all of the paper being made. Also, the loom that is making coarse thread should be linked to this too. This will automatically start producing scrolls over time.
- Paper press #3 – Finally, connect paper press #2 to this one and then add a much tech scrap as you can without filling up the input slots. This will allow it to start producing schematics, which is still the current highest tier resource of its kind.
Finally, once your entire production line has been set up, all you need to do is make sure all of them are linked properly with auto send turned on and it should start working on until manually added stuff, such as plant fibre, run out.
From here, just connect the final paper press to a storage unit so that it does not eventually fill up with schematics. Do not forget to check your loom and grinder every now and then if it ever runs out of base resources, and keep feeding tech scrap to the final paper press.
As far as stygian shard farming goes, you do this with the new additions to the Stygian Summoning Circle. Another new feature of this massive update is the addition of two recipes in the summoning circle that require lower tier resources.
They are the following:
- Lesser Blood Soul – Requires 200 scrolls and 1 Primal Blood Essence
- Primal Blood Soul – Requires 280 schematics and 80 blood crystals.
Once you have the means to stock up on a lot of blood crystals, you can use your new automated schematic production line to feed the stygian summoning circle and make a lot of primal blood souls.
These things will drop greater stygian shards. It is a fairly basic though expensive farm, but with an automatic setup in your base, it is a nice semi-passive farm for a resource that you will be spending a lot of in the later stages of your ingame career.
That is just one of the things you can do with the redistribution engine, and there are a ton of other changes both minor and much more significant ones that are fully detailed in the hilariously long patch notes. It is a great time to come to V Rising whether you are a returning lapsed player or somebody completely new to it.
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